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1. Vanity skills - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: leviticus ander wrote: as long as you can't have carebear and pirate trained at the same time, I'm fine with this. You mean, as long as you can block carebear skill permanently so you don't actually miss click it and add...
- by leviticus ander - at 2013.09.16 07:35:00
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2. T3 hauler - in Player Features and Ideas Discussion [original thread]
Knoppaz wrote: i think you misunderstood the concept. the hull only allows a maximum of 5 cargo modules at lvl5 skill. besides only the propulsion subsystems define the maximum possible cargo modules (3 total for the speed prop system in you ex...
- by leviticus ander - at 2013.09.15 08:51:00
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3. T3 hauler - in Player Features and Ideas Discussion [original thread]
you are aware that for the most part this would be abused by having whatever offensive system, the armour defensive system, and the speed prop system meaning that you have 10 cargo mods at level 5 and you put all of those into all around and add 5...
- by leviticus ander - at 2013.09.15 07:53:00
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4. Recons - in Player Features and Ideas Discussion [original thread]
to all the people that are saying that the combat recons need to lose their range. what would you do with the Lachesis? all it would be good for that that point if it has stronger points would be for tacking the people with a ton of warp core stab...
- by leviticus ander - at 2013.09.15 07:20:00
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5. NPC Station ISK sink(s) - in Player Features and Ideas Discussion [original thread]
how would this fare after being out there for say 5 years? it would be a bit like null right now where there's so many stations, but there's no way to get rid of them. you need to have some kind of decay too otherwise we'll just end up with every ...
- by leviticus ander - at 2013.09.15 07:12:00
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6. Post-Industrial T1 Haulers - in Player Features and Ideas Discussion [original thread]
the only reason they did that was because they didn't want to deal with the backlash from people that had their ships removed from the game. as to the ORE buying out the rights for the design, if I recall, ORE and the gallente did not separate o...
- by leviticus ander - at 2013.09.15 07:02:00
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7. Vanity skills - in Player Features and Ideas Discussion [original thread]
as long as you can't have carebear and pirate trained at the same time, I'm fine with this.
- by leviticus ander - at 2013.09.15 06:58:00
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8. CCP Punkturis Callout: How much and how many bounties have been placed? - in EVE General Discussion [original thread]
Malcanis wrote: leviticus ander wrote: I know that I accidentally made someone ragequit the game after putting a 100 mil bounty on them. They'll be back I should note, they ragequit that account. they made an alt that he's not telling a...
- by leviticus ander - at 2013.01.13 00:01:00
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9. CCP Punkturis Callout: How much and how many bounties have been placed? - in EVE General Discussion [original thread]
I know that I accidentally made someone ragequit the game after putting a 100 mil bounty on them.
- by leviticus ander - at 2013.01.12 12:24:00
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10. Open url in external browser - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: Quote: Sure in theory, if your not busy have 0 server lag and are not in a fight and need access to immediate intel or tools. If all of that is true, then youre committing suicide by opening an external browser anyway...
- by leviticus ander - at 2013.01.12 12:08:00
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11. Forum Idea - Sorting Features & Ideas Discussion - in Player Features and Ideas Discussion [original thread]
they can't reply, otherwise people will think that it will be taken as a possibility. they would rather people just see their idea in the changes or in the blogs than be speculating on it and fighting over why or why not some idea that's not going...
- by leviticus ander - at 2013.01.12 10:23:00
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12. There will be no Lego Rifter :( - in EVE General Discussion [original thread]
FloppieTheBanjoClown wrote: He put them together himself, and when necessary tears them down and rebuilds them himself. He'll be getting his first Mindstorm kit when he's 9. those things are awesome. I built one that could navigate and map ...
- by leviticus ander - at 2013.01.12 03:51:00
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13. Allow injecting skills and putting them on the queue without prerequisites met - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: removed to prevent clutter More intuitive, and also puts an even heavier burden on keeping your book safe than the quoted solution (need a hold, not just a pod, to be kept safe). It also allows you the possibility of losi...
- by leviticus ander - at 2013.01.12 02:14:00
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14. There will be no Lego Rifter :( - in EVE General Discussion [original thread]
fukier wrote: The thing is we are internet nerds... who cares if it has too many parts... its not like any of us will actually open the damn box... it will sit on my shelf and collect dust... just like the rest of my toys... they must remaind i...
- by leviticus ander - at 2013.01.12 00:48:00
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15. What ship in the EVE universe, is the USS Enterprise the equivalent of ? - in EVE General Discussion [original thread]
Graelyn wrote: The Enterprise-D seems to be a marauder, a full T2 rebuild of the old idea, with a ton of utility abilities that had never been crammed onto a ship like that before. If it were the direct star trek equivalent of the marauder, t...
- by leviticus ander - at 2012.10.01 20:15:00
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16. Eyefinity with 3 LCD's and one freaky EVE behaviour - in Player Features and Ideas Discussion [original thread]
pressveck wrote: To all EVE player reading this: buy yourself Eyefinity. You get an unbelievable EVE-periance and you can see space (really!) and not only windows . And when CCP fix the camera movement it becomes awesome! Thanks, Thomas... ...
- by leviticus ander - at 2012.09.30 23:31:00
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17. Eve versus Star Trek - in Out of Pod Experience [original thread]
* small lead hybrid ammo - volume 0.005 m3, mass: 0kg yeah, that's why I went and properly calculated volume and mass. * the round isn't solid lead: "a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch...
- by leviticus ander - at 2012.09.07 02:45:00
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18. Eve versus Star Trek - in Out of Pod Experience [original thread]
ok, so I went and did more math. I looked at the size of the lead railgun round, 150mm and multiplied that by the optimal stable length to diameter of 4.4 to get 66 CM long. since it's a railgun round it's a cylinder rather than bullet shaped so ...
- by leviticus ander - at 2012.09.06 22:44:00
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19. Maintenance and malfunctions - in Player Features and Ideas Discussion [original thread]
any time a ship is docked for any amount of time or is near/in a maintenance bay, "they" are doing repairs/replacements on your ship. the crew you have are dedicated to keeping everything running and making sure anything that isn't running is repl...
- by leviticus ander - at 2012.09.06 18:41:00
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20. Eve versus Star Trek - in Out of Pod Experience [original thread]
Alara IonStorm wrote: leviticus ander wrote: based on the speed thing, we could just apply webs to them. they might normally have better speed than we do, but with webs, something like a daredevil could probably keep up long enough for the b...
- by leviticus ander - at 2012.09.06 16:24:00
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